Optics ray tracing · physical glass
Glass & Light:
Newton’s prism experiment, re-run in a dark room inside the page. A white beam passes through glass and fans into a spectrum, traced live with Snell’s law and a separate refractive index for every colour, so dragging the prism sweeps the rainbow. A second prism folds it back into white, then glass objects show dispersion and soap-bubble iridescence in physically based rendering.